How good is the book?

Monday, March 1, 2010

Meeting #6 - Mars 1

Unit 1:

Explain the concept of the magic circle.

Unit2:

Saddle point, avoid in game design, desirable in interaction design.

Unit3:

Narrative play

Attendance:

Magnus Spånggård
Gustav Sohtellz
Andreas Duchén
Mikael Hjort
Andreas Karlsson
Marcus Antonsson
Eric Hauchecorne
Jonathan Osborne
Rickard Nilsson

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